Post by osiris on Jun 19, 2021 14:37:32 GMT -5
ENTIRE FLEET:
SOLID COMMAND - Main Battle Ships in this Fleet, or any other ship in this Fleet while within 4" of a friendly Main Battle Ship, may reroll failed Skill Tests when seeing if they Surrender
SHIP SPECIFIC:
Spotter - Friendly ships within 3" of one or more friendly Gunboat squadrons that have not surrendered have a +1 to hit modifier while shooting from one of their weapon positions per Turn. Both the Firing Ship and the Gunboat squadron being used must have at least Partial Visibility to the target when using this ability, and it must be in the firing arc being used.
UNIQUE UPGRADES:
MAGICAL:
Diadem of Evasion (2 pts) - Once per game, this ship is considered to have Oars until the end of the Turn. Declare when the ship Activates.
CAPTAINS:
Kraiga (2 pts) - This ship will automatically pass the first skill test it is required to make in a game, for any reason. In addition, this ship can reroll any failed nerve tests.
Dead-eye McHardy (8 pts) - Shooting from weapon positions in this ship's Broadsides cause critical hits on natural rolls of 9 or 10.
STANDARD:
Motley Crew (10% of final ship value) - Main Battle Ships only. This ship may upgrade to Veteran without paying the usual 20%, however this does count as an upgrade against the ships upgrade limit.
War Wizard (5 pts) - Large and Xtra-Large Ships only. Once per Turn, a ship with this upgrade may add 1d10 to a shooting attack from one of the weapon positions. Choose before any dice are rolled. Roll the extra d10 attack separately from the other firing weapons, this attack has a range of 8" and hits on a 7+ with no modifiers and if successful, will cause d6 damage and put a blaze marker on the target.
SHIPS:
TINY:
Gunboat Squadron - Support - 6 points
M:7(Squadron) Nv:9 Sp:12 Cs:(1)
Broadside-none Front-1L Rear-none
SPOTTER
SMALL:
Brig - Support - 12 points
M:6(Red) Nv:12 Sp:16 Cs:2
Broadside-1H1L Front-none Rear-none
MEDIUM:
Frigate - Support - 16 points
M:5(Yellow) Nv:21 Sp:28 Cs:3
Broadside-2H1L Front-none Rear-none
Instigator - Main Battle - 30 points
M:5(Red) Nv:27 Sp:36 Cs:4
Broadside-2H1L1C Front-1L Rear-none
LARGE:
Warmonger - Main Battle - 62 points
M:4(red) Nv:55 Sp:74 Cs:7
Broadside-3H2L2C Front-1H Rear-1L
XTRA-LARGE:
Conqueror - Main Battle - 90 points
M:3(yellow) Nv:78 Sp:104 Cs:9
Broadside-4H3L3C Front-2H Rear-1H
SOLID COMMAND - Main Battle Ships in this Fleet, or any other ship in this Fleet while within 4" of a friendly Main Battle Ship, may reroll failed Skill Tests when seeing if they Surrender
SHIP SPECIFIC:
Spotter - Friendly ships within 3" of one or more friendly Gunboat squadrons that have not surrendered have a +1 to hit modifier while shooting from one of their weapon positions per Turn. Both the Firing Ship and the Gunboat squadron being used must have at least Partial Visibility to the target when using this ability, and it must be in the firing arc being used.
UNIQUE UPGRADES:
MAGICAL:
Diadem of Evasion (2 pts) - Once per game, this ship is considered to have Oars until the end of the Turn. Declare when the ship Activates.
CAPTAINS:
Kraiga (2 pts) - This ship will automatically pass the first skill test it is required to make in a game, for any reason. In addition, this ship can reroll any failed nerve tests.
Dead-eye McHardy (8 pts) - Shooting from weapon positions in this ship's Broadsides cause critical hits on natural rolls of 9 or 10.
STANDARD:
Motley Crew (10% of final ship value) - Main Battle Ships only. This ship may upgrade to Veteran without paying the usual 20%, however this does count as an upgrade against the ships upgrade limit.
War Wizard (5 pts) - Large and Xtra-Large Ships only. Once per Turn, a ship with this upgrade may add 1d10 to a shooting attack from one of the weapon positions. Choose before any dice are rolled. Roll the extra d10 attack separately from the other firing weapons, this attack has a range of 8" and hits on a 7+ with no modifiers and if successful, will cause d6 damage and put a blaze marker on the target.
SHIPS:
TINY:
Gunboat Squadron - Support - 6 points
M:7(Squadron) Nv:9 Sp:12 Cs:(1)
Broadside-none Front-1L Rear-none
SPOTTER
SMALL:
Brig - Support - 12 points
M:6(Red) Nv:12 Sp:16 Cs:2
Broadside-1H1L Front-none Rear-none
MEDIUM:
Frigate - Support - 16 points
M:5(Yellow) Nv:21 Sp:28 Cs:3
Broadside-2H1L Front-none Rear-none
Instigator - Main Battle - 30 points
M:5(Red) Nv:27 Sp:36 Cs:4
Broadside-2H1L1C Front-1L Rear-none
LARGE:
Warmonger - Main Battle - 62 points
M:4(red) Nv:55 Sp:74 Cs:7
Broadside-3H2L2C Front-1H Rear-1L
XTRA-LARGE:
Conqueror - Main Battle - 90 points
M:3(yellow) Nv:78 Sp:104 Cs:9
Broadside-4H3L3C Front-2H Rear-1H